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a3_documentation:mq9_reaper:operator_handbook [2025/12/08 16:41] rocka3_documentation:mq9_reaper:operator_handbook [2025/12/13 23:11] (current) rock
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 ==== Currently Supported Weapons ==== ==== Currently Supported Weapons ====
  
-The MQ-9 Reaper only has 5 pylons.  The 5th, the centerline is not available on this mod. Its exclusively used for Sensor and Radar pods so not really necessary of practical for this game.+The MQ-9 Reaper only has 5 pylons.  The 5th, the centerline is not available on this mod. Its exclusively used for Sensor and Radar pods so not really necessary or practical for this game.
  
-The four remaining pylons are limited to 230kg max load ingame.+The four remaining pylons are limited to:
  
   * Up to 1,500 lb (680 kg) on the two inboard weapons stations   * Up to 1,500 lb (680 kg) on the two inboard weapons stations
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 === Cleared for use === === Cleared for use ===
  
-Every weapon, pod and sensor that hangs off an aircraft has to be tested, certified and 'cleared' for operational use.  Some weapons do not go on some aircraft despite being in the same class or type.+Every weapon, pod and sensor that hangs off an aircraft has to be tested, certified and 'cleared' for operational use.  Some weapons do not go on some aircraft despite being in the same class or type. There maybe many reasons for that. over and above just the weight. Drag, volume, clearance between the weapon and the aircraft etc.
  
-Officially, the MQ-9 Reaper is only cleared for a limited set of weapons.  For Arma 3 use we are limited by the contents of the [[a3_documentation:cvwp:|CVWP]]:+Officially, the MQ-9 Reaper is only cleared for a limited set of weapons.  For Arma 3 use we are limited by the contents of the [[a3_documentation:cvwp:|CVWP]]. Currently we have:
  
   * AGM-114 Hellfire Series   * AGM-114 Hellfire Series
     * AGM-114K - Laser Guided missile     * AGM-114K - Laser Guided missile
-    * AGM-114L - Longbow Radar Guided missile - (This may have been removed as the MQ9 does not have Radar.)+    * <del>AGM-114L - Longbow Radar Guided missile</del> - (This has been removed as the MQ9 does not have Radar.)
     * AGM-114P+ - Specifically designed for UAV use.     * AGM-114P+ - Specifically designed for UAV use.
     * AGM-114R-9X - Flying Ginsu knife missile.     * AGM-114R-9X - Flying Ginsu knife missile.
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 You can then select any of the weapons options on the dropdown. You can then select any of the weapons options on the dropdown.
  
-  *+===== Weapon Selection =====
  
-Weapon Selection+Choose your weapons carefully.  The weapon all have limitations of some sort. That is the result of many many years of MP gaming sessions, Coop, Milsim, PVE and PVP.  Some are intended to make like a bit more difficult for the pilot, but ensure MP gameplay. Others are simplified and meant for PVE. But the option is there to allow mission makers to decide what kind of playground they want to make.
  
-Weapon Delivery+For example: 
 + 
 +  * JDAMS require DATALINKED targets. They dont have Laser or IR targetting.  Just datalinks. Meaning someone needs to mark and share the info. 
 +  * Some limit the warhead meaning you need more than one missile etc. 
 +  * Some are meant to be used only on softskins etc. 
 + 
 +==== Weapon Delivery ==== 
 + 
 +**The MQ-9 Reaper is designed to be flown**. Use the turret to observer and mark targets. Datalinks are enabled by default.  But to be truely effective you should be flying from the pilot's seat to ensure your LGBs hit the mark.  LGB and JDAMs only guide to a limited degree. Use the CCIP HUD marker, as long as you can see that little + at the moment of release (And you are high enough) the bomb will guide correctly. 
 + 
 +Thats it, have fun. 
 + 
 +=== Rock === 
 + 
 +//Dec 2025//
  
  
a3_documentation/mq9_reaper/operator_handbook.1765212083.txt.gz · Last modified: by rock