AGM-114K Hellfire: Difference between revisions
(Created page with "thumb|A-Darter SRAAMA-Darter, also known as V3E Agile Darter, is a fifth-generation short range, air-to-air missile (SRAAM) developed in South Africa. The AAM is designed to meet the challenges which may come from conflict against future air combat fighters. The missile system completed several successful test launches in January 2012. It entered the final qualification phase in March 2012 and is expected to be ready for production by 2013. The...") |
No edit summary Tag: visualeditor-switched |
||
Line 1: | Line 1: | ||
The '''AGM-114 Hellfire''' is an air-to-ground missile (AGM) first developed for anti-armor use, later developed for precision drone strikes against other target types, especially high-value targets. It was originally developed under the name ''Heliborne laser, fire-and-forget missile'', which led to the colloquial name "Hellfire" ultimately becoming the missile's formal name. It has a multi-mission, multi-target precision-strike ability and can be launched from multiple air, sea, and ground platforms, including the Predator drone. The Hellfire missile is the primary 100-pound (45 kg) class air-to-ground precision weapon for the armed forces of the United States and many other nations. It has also been fielded on surface platforms in the surface-to-surface and surface-to-air roles. | |||
The missile | |||
AGM-114K/K2/K2A Hellfire II | |||
* Produced: since 1993 | |||
* Target: All armored targets | |||
* Range: 11,000 m (12,000 yd) | |||
* Guidance: | |||
** Semi-active laser homing with electro-optical countermeasures hardening | |||
** Digital autopilot & electronics improvements allow target reacquisition after lost laser lock | |||
* Warhead: 9 kg (20 lb) tandem shaped charge HEAT | |||
* Length: 163 cm (64 in) | |||
* Weight: 45 kg (99 lb) | |||
* K-2 adds insensitive munitions (IM) | |||
* K-2A adds blast-fragmentation sleeve | |||
Revision as of 10:40, 8 January 2023
The AGM-114 Hellfire is an air-to-ground missile (AGM) first developed for anti-armor use, later developed for precision drone strikes against other target types, especially high-value targets. It was originally developed under the name Heliborne laser, fire-and-forget missile, which led to the colloquial name "Hellfire" ultimately becoming the missile's formal name. It has a multi-mission, multi-target precision-strike ability and can be launched from multiple air, sea, and ground platforms, including the Predator drone. The Hellfire missile is the primary 100-pound (45 kg) class air-to-ground precision weapon for the armed forces of the United States and many other nations. It has also been fielded on surface platforms in the surface-to-surface and surface-to-air roles.
AGM-114K/K2/K2A Hellfire II
- Produced: since 1993
- Target: All armored targets
- Range: 11,000 m (12,000 yd)
- Guidance:
- Semi-active laser homing with electro-optical countermeasures hardening
- Digital autopilot & electronics improvements allow target reacquisition after lost laser lock
- Warhead: 9 kg (20 lb) tandem shaped charge HEAT
- Length: 163 cm (64 in)
- Weight: 45 kg (99 lb)
- K-2 adds insensitive munitions (IM)
- K-2A adds blast-fragmentation sleeve
Real World against Arma | |||
---|---|---|---|
Detail | Real | ARMA | Config Value |
Weapon Type | SRAAM | weaponType = "x"; | |
Mass | 89 | 89 | mag: mass = "n"; |
Warhead Mass | 11 | 130 | ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82) |
Warhead Type | HE | HE | ammo: warheadName = "x"; |
Fuse Type | Laser Prox | NOTE: No Direct Arma value | |
Fuse Range | 5 | 20 | ammo: proximityExplosionDistance = n; |
Seeker | IR | IR | See class component type |
Auto Seek Target | Yes | Yes | ammo: autoseektarget = n; (0 or 1) |
Counter Measure Immunity | High | 0.95 | ammo: cmimmunity = n; (Range 0 > 1) |
Camera View Available | No | No | ammo: cameraViewAvailable = n; (0 or 1) |
Flight Profile | N/A | N/A | ammo: flightProfiles[] = {"<TYPE>"}; |
BoreSight Angle | 180 | 180 | ammo: missileLockCone = n; (Degrees) |
Max Speed (m/s) | 1029 | 1029 | ammo: maxSpeed = n; (n= m/s) |
Min Range | 0.5km | 500 | ammo: minRange = n; (Dist in m) |
Max Range | 10km | 5000 | ammo: maxRange = n; (Dist in m) |
Indirect Hit Value | 85 | ammo: indirectHit = 50; | |
Indirect Hit Range | 10 | ammo: indirectHitRange = n; (m) | |
Maneuverability | 100 G | 42 | ammo: maneuvrability = n; (Higher = more agile) |
Danger Radius Hit | N/A | ammo: DangerRadiusHit = n; (Dist for AI aware in m) | |
Suppression Radius Hit | N/A | ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m) | |
Pylon/Rail | LAU-7, LAU-127 | N/A See Hardpoint below |
ARMA Class details | |||
---|---|---|---|
Ammo | Mag | Weapon | Hardpoint |
rksl_amo_adarter | rksl_mag_adarter_x1_direct | rksl_wpn_adarter | ADARTER_DIRECT |
rksl_mag_adarter_x1_lau7 | ADARTER_LAU7 | ||
rksl_mag_adarter_x1_lau127 | ADARTER_LAU127 |