ALARM: Difference between revisions

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[[File:Id agm88.jpg|thumb|AGM-88E HARM]]
[[File:Id ALARM Anti Radiation Missile.jpg|thumb|BAe ALARM Anti Radiation Missile]]
'''ALARM''' ('''Air Launched Anti-Radiation Missile''') is a British anti-radiation missile designed primarily to destroy enemy radars for the purpose of Suppression of Enemy Air Defenses (SEAD). It was used by the RAF and is still used by the Royal Saudi Air Force. The weapon was retired by the UK at the end of 2013.
'''ALARM''' ('''Air Launched Anti-Radiation Missile''') is a British anti-radiation missile designed primarily to destroy enemy radars for the purpose of Suppression of Enemy Air Defenses (SEAD). It was used by the RAF and is still used by the Royal Saudi Air Force. The weapon was retired by the UK at the end of 2013.


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[[Category:Air-to-air_missiles]]
[[Category:Anti_Radiation_Missiles]]
[[Category:Combined_Vehicle_Weapons_Pack]]
[[Category:Combined_Vehicle_Weapons_Pack_Contents]]

Latest revision as of 14:32, 8 January 2023

BAe ALARM Anti Radiation Missile

ALARM (Air Launched Anti-Radiation Missile) is a British anti-radiation missile designed primarily to destroy enemy radars for the purpose of Suppression of Enemy Air Defenses (SEAD). It was used by the RAF and is still used by the Royal Saudi Air Force. The weapon was retired by the UK at the end of 2013.

Real World against Arma
Detail Real ARMA Config Value
Weapon Type ARM weaponType = "x";
Mass 268 268 mag: mass = "n";
Warhead Mass 68Kg 2100 ammo: hit = "n";
Warhead Type HE Blast Frag WAU‐7/B HE ammo: warheadName = "x";
Fuse Type Prox/impact NOTE: No Direct Arma value
Fuse Range 3-5m 30 ammo: proximityExplosionDistance = n;
Seeker Passive Radar/Anti Radiation ARM See class component type
Auto Seek Target Yes Yes ammo: autoseektarget = n; (0 or 1)
Counter Measure Immunity High 0.95 ammo: cmimmunity = n; (Range 0 > 1)
Camera View Available No No ammo: cameraViewAvailable = n; (0 or 1)
Flight Profile N/A N/A ammo: flightProfiles[] = {"<TYPE>"};
BoreSight Angle 120 120 ammo: missileLockCone = n; (Degrees)
Max Speed (m/s) 987 828 ammo: maxSpeed = n; (n= m/s)
Min Range 1000 1000 ammo: minRange = n; (Dist in m)
Max Range 93000 16000 ammo: maxRange = n; (Dist in m)
Indirect Hit Value 85 ammo: indirectHit = 50;
Indirect Hit Range 8 ammo: indirectHitRange = n; (m)
Maneuverability 65G 27 ammo: maneuvrability = n; (Higher = more agile)
Danger Radius Hit N/A ammo: DangerRadiusHit = n; (Dist for AI aware in m)
Suppression Radius Hit N/A ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m)
Pylon/Rail ALARM_Special N/A See Hardpoint below
ARMA Class details
Ammo Mag Weapon Hardpoint
rksl_amo_alarm rksl_mag_alarm_x1_direct rksl_wpn_alarm ALARM_DIRECT
rksl_mag_alarm_x1_special ALARM_SPECIAL