AGM-114-RX9: Difference between revisions

From RKSL Studios Knowledgebase
Jump to navigation Jump to search
No edit summary
Tag: visualeditor-switched
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 2: Line 2:
[[File:RKSL AGM114RX9 02.jpg|thumb|RKSL AGM-114-RX9]]
[[File:RKSL AGM114RX9 02.jpg|thumb|RKSL AGM-114-RX9]]
[[File:RKSL AGM114RX9 05.jpg|thumb|The AGM-114-RX9 's blades deployed]]
[[File:RKSL AGM114RX9 05.jpg|thumb|The AGM-114-RX9 's blades deployed]]
[[File:RKSL AGM114RX9 06.jpg|thumb|"The last thing you would see..."]]
The Hellfire R9X is a Hellfire variant with a kinetic warhead with pop-out blades instead of explosives, used against specific human targets. Its lethality is due to 45 kg (100 lb) of dense material with six blades flying at high speed, to crush and cut the targeted person— the R9X has also been referred to as the 'Ninja Missile' and 'Flying Ginsu'. It is intended to reduce collateral damage when targeting specific people. Deployed in secret in 2017, its existence has been public since 2019. This variant was used in the killing in 2017 of Abu Khayr al-Masri, a member of Al-Qaeda's leadership, and in 2019 of Jamal Ahmad Mohammad Al Badawi, accused mastermind of the 2000 USS ''Cole'' bombing. The weapon has also been used in Syria, and in Afghanistan against a Taliban commander. It was used twice in 2020 against senior al-Qaeda leaders in Syria; in September 2020 US officials estimated that it had been used in combat around six times.
The Hellfire R9X is a Hellfire variant with a kinetic warhead with pop-out blades instead of explosives, used against specific human targets. Its lethality is due to 45 kg (100 lb) of dense material with six blades flying at high speed, to crush and cut the targeted person— the R9X has also been referred to as the 'Ninja Missile' and 'Flying Ginsu'. It is intended to reduce collateral damage when targeting specific people. Deployed in secret in 2017, its existence has been public since 2019. This variant was used in the killing in 2017 of Abu Khayr al-Masri, a member of Al-Qaeda's leadership, and in 2019 of Jamal Ahmad Mohammad Al Badawi, accused mastermind of the 2000 USS ''Cole'' bombing. The weapon has also been used in Syria, and in Afghanistan against a Taliban commander. It was used twice in 2020 against senior al-Qaeda leaders in Syria; in September 2020 US officials estimated that it had been used in combat around six times.


Line 7: Line 8:


{| class="wikitable" style="width: 55%;text-align:center; "
{| class="wikitable" style="width: 55%;text-align:center; "
!colspan="4"|Real World against Arma
! colspan="4" | Real World against Arma
|-
|-  
!style="width: 15%; text-align:right;"|Detail
! style="width: 15%; text-align:right;" | Detail
!style="width: 5%;"colspan="1"|Real
! style="width: 5%;" colspan="1" | Real
!style="width: 5%;"colspan="1"|ARMA
! style="width: 5%;" colspan="1" | ARMA
!style="width: 30%;"colspan="1"|Config Value
! style="width: 30%;" colspan="1" | Config Value
|-
|-  
! style="text-align:right;" |Weapon Type
! style="text-align:right;" | Weapon Type
|AGM
| AGM
|style="background-color:#a4adb3;"|
| style="background-color:#a4adb3;" |
! style="text-align:left;" |weaponType = "x";
<br>
|-
! style="text-align:left;" | weaponType = "x";
! style="text-align:right;" |Mass
|-  
|49
! style="text-align:right;" | Mass
|49
| 49
! style="text-align:left;" |mag: mass = "n";
| 49
|-
! style="text-align:left;" | mag: mass = "n";
! style="text-align:right;" |Warhead Mass
|-  
|0
! style="text-align:right;" | Warhead Mass
|225
| 0
! style="text-align:left;" |ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82)
| 225
|-
! style="text-align:left;" | ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82)
! style="text-align:right;" |Warhead Type
|-  
|Kinetic
! style="text-align:right;" | Warhead Type
|HEAT
| Kinetic
! style="text-align:left;" |ammo: warheadName = "x";
| N/A
|-
! style="text-align:left;" | ammo: warheadName = "x";
!style="text-align:right;"|Fuse Type
|-  
|Laser Prox
! style="text-align:right;" | Fuse Type
|style="background-color:#a4adb3;"|
| Laser Prox
! style="text-align:left;" |NOTE: No Direct Arma value
| style="background-color:#a4adb3;" |
|-
<br>
!style="text-align:right;"|Fuse Range
! style="text-align:left;" | NOTE: No Direct Arma value
|5
|-  
|5
! style="text-align:right;" | Fuse Range
! style="text-align:left;" |ammo: proximityExplosionDistance = n;
| 5
|-
| 5
!style="text-align:right;"|Seeker
! style="text-align:left;" | ammo: proximityExplosionDistance = n;
|Laser
|-  
|Laser
! style="text-align:right;" | Seeker
! style="text-align:left;" |''See class component type''
| Laser
|-
| Laser
!style="text-align:right;"|Auto Seek Target
! style="text-align:left;" | ''See class component type''
|No
|-  
|No
! style="text-align:right;" | Auto Seek Target
! style="text-align:left;" |ammo: autoseektarget = n; (0 or 1)
| No
|-
| No
!style="text-align:right;"|Counter Measure Immunity
! style="text-align:left;" | ammo: autoseektarget = n; (0 or 1)
|High
|-  
|0.97
! style="text-align:right;" | Counter Measure Immunity
! style="text-align:left;" |ammo: cmimmunity = n; (Range 0 > 1)
| High
|-
| 0.97
!style="text-align:right;"|Camera View Available
! style="text-align:left;" | ammo: cmimmunity = n; (Range 0 &gt; 1)
|Yes
|-  
|Yes
! style="text-align:right;" | Camera View Available
! style="text-align:left;" |ammo: cameraViewAvailable = n; (0 or 1)
| Yes
|-
| Yes
!style="text-align:right;"|Flight Profile
! style="text-align:left;" | ammo: cameraViewAvailable = n; (0 or 1)
|Direct, Top Down
|-  
|Direct, Top Down
! style="text-align:right;" | Flight Profile
! style="text-align:left;" |ammo: flightProfiles[] = {"<TYPE>"};
| Direct, Top Down
|-
| Direct, Top Down
!style="text-align:right;"|BoreSight Angle
! style="text-align:left;" | ammo: flightProfiles[] = {"<TYPE>"};
|120
|-  
|180
! style="text-align:right;" | BoreSight Angle
! style="text-align:left;" |ammo: missileLockCone = n; (Degrees)
| 120
|-
| 180
!style="text-align:right;"|Max Speed (m/s)
! style="text-align:left;" | ammo: missileLockCone = n; (Degrees)
|450
|-  
|450
! style="text-align:right;" | Max Speed (m/s)
! style="text-align:left;" |ammo: maxSpeed = n; (n= m/s)
| 450
|-
| 450
!style="text-align:right;"|Min Range
! style="text-align:left;" | ammo: maxSpeed = n; (n= m/s)
|0.5km
|-  
|500
! style="text-align:right;" | Min Range
! style="text-align:left;" |ammo: minRange = n; (Dist in m)
| 0.5km
|-
| 500
!style="text-align:right;"|Max Range
! style="text-align:left;" | ammo: minRange = n; (Dist in m)
|11km
|-  
|6000
! style="text-align:right;" | Max Range
! style="text-align:left;" |ammo: maxRange = n; (Dist in m)
| 11km
|-
| 6000
! style="text-align:right;" |Indirect Hit Value
! style="text-align:left;" | ammo: maxRange = n; (Dist in m)
|style="background-color:#a4adb3;"|
|-  
|1
! style="text-align:right;" | Indirect Hit Value
! style="text-align:left;" |ammo: indirectHit = 50;
| style="background-color:#a4adb3;" |
|-
<br>
! style="text-align:right;" |Indirect Hit Range
| 1
|style="background-color:#a4adb3;"|
! style="text-align:left;" | ammo: indirectHit = 50;
|0.5
|-  
! style="text-align:left;" |ammo: indirectHitRange = n; (m)
! style="text-align:right;" | Indirect Hit Range
|-
| style="background-color:#a4adb3;" |
! style="text-align:right;" |Maneuverability
<br>
|32 G
| 0.5
|42
! style="text-align:left;" | ammo: indirectHitRange = n; (m)
! style="text-align:left;" |ammo: maneuvrability = n; (Higher = more agile)
|-  
|-
! style="text-align:right;" | Maneuverability
! style="text-align:right;" |Danger Radius Hit
| 32 G
|style="background-color:#a4adb3;"|
| 42
|N/A
! style="text-align:left;" | ammo: maneuvrability = n; (Higher = more agile)
! style="text-align:left;" |ammo: DangerRadiusHit = n; (Dist for AI aware in m)  
|-  
|-
! style="text-align:right;" | Danger Radius Hit
! style="text-align:right;" |Suppression Radius Hit
| style="background-color:#a4adb3;" |
|style="background-color:#a4adb3;"|
<br>
|N/A
| N/A
! style="text-align:left;" |ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m)  
! style="text-align:left;" | ammo: DangerRadiusHit = n; (Dist for AI aware in m)
|-
|-  
! style="text-align:right;" |Pylon/Rail
! style="text-align:right;" | Suppression Radius Hit
|M299, M310
| style="background-color:#a4adb3;" |
|style="background-color:#a4adb3;"|
<br>
! style="text-align:left;" |N/A See Hardpoint below
| N/A
! style="text-align:left;" | ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m)
|-  
! style="text-align:right;" | Pylon/Rail
| M299, M310
| style="background-color:#a4adb3;" |
<br>
! style="text-align:left;" | N/A See Hardpoint below
|}
|}
{| class="wikitable" style="width: 55%;"
{| class="wikitable" style="width: 55%;"
!colspan="4"|ARMA Class details
! colspan="4" | ARMA Class details
|-
|-  
!Ammo
! Ammo
!Mag
! Mag
!Weapon
! Weapon
!Hardpoint
! Hardpoint
|-
|-  
|rksl_amo_agm114rx9
| rksla3_amo_agm114rx9
|rksl_mag_agm114rx9_x1_direct
| rksla3_mag_agm114rx9_x1_direct
|rksl_wpn_agm114rx9
| rksla3_wpn_agm114rx9
|AGM114RX9_DIRECT
| RKSLA3_AGM114RX9_DIRECT
|-
|-  
|
|
|rksl_mag_agm114rx9_x4_m299
<br>
| rksla3_mag_agm114rx9_x4_m299
|
|
|AGM114RX9_M299
<br>
|-
| RKSLA3_AGM114RX9_M299
|-  
|
|
|rksl_mag_agm114rx9_x2_m310
<br>
| rksla3_mag_agm114rx9_x2_m310
|
|
|AGM114RX9_M310
<br>
| RKSLA3_AGM114RX9_M310
|}
|}



Latest revision as of 07:56, 26 October 2024

AGM-114-RX9
RKSL AGM-114-RX9
The AGM-114-RX9 's blades deployed
"The last thing you would see..."

The Hellfire R9X is a Hellfire variant with a kinetic warhead with pop-out blades instead of explosives, used against specific human targets. Its lethality is due to 45 kg (100 lb) of dense material with six blades flying at high speed, to crush and cut the targeted person— the R9X has also been referred to as the 'Ninja Missile' and 'Flying Ginsu'. It is intended to reduce collateral damage when targeting specific people. Deployed in secret in 2017, its existence has been public since 2019. This variant was used in the killing in 2017 of Abu Khayr al-Masri, a member of Al-Qaeda's leadership, and in 2019 of Jamal Ahmad Mohammad Al Badawi, accused mastermind of the 2000 USS Cole bombing. The weapon has also been used in Syria, and in Afghanistan against a Taliban commander. It was used twice in 2020 against senior al-Qaeda leaders in Syria; in September 2020 US officials estimated that it had been used in combat around six times.

Hellfire missiles fired by a Reaper drone were used on 31 July 2022 to kill Ayman al-Zawahiri, the leader of Al-Qaeda, who had formerly been involved in planning the 9/11 and other attacks on US targets. It was reported that the missile hit him on a balcony, causing minimal collateral damage. Reports stress that avoiding other casualties was a priority for the mission, following drone attacks that killed several uninvolved people, attracting much criticism. It is widely thought that the Hellfires were the R9X variant, but a United States Special Operations Command spokesman declined to comment, while confirming that the R9X was "in US Special Operations Command's munitions inventory".

Real World against Arma
Detail Real ARMA Config Value
Weapon Type AGM


weaponType = "x";
Mass 49 49 mag: mass = "n";
Warhead Mass 0 225 ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82)
Warhead Type Kinetic N/A ammo: warheadName = "x";
Fuse Type Laser Prox


NOTE: No Direct Arma value
Fuse Range 5 5 ammo: proximityExplosionDistance = n;
Seeker Laser Laser See class component type
Auto Seek Target No No ammo: autoseektarget = n; (0 or 1)
Counter Measure Immunity High 0.97 ammo: cmimmunity = n; (Range 0 > 1)
Camera View Available Yes Yes ammo: cameraViewAvailable = n; (0 or 1)
Flight Profile Direct, Top Down Direct, Top Down ammo: flightProfiles[] = {"<TYPE>"};
BoreSight Angle 120 180 ammo: missileLockCone = n; (Degrees)
Max Speed (m/s) 450 450 ammo: maxSpeed = n; (n= m/s)
Min Range 0.5km 500 ammo: minRange = n; (Dist in m)
Max Range 11km 6000 ammo: maxRange = n; (Dist in m)
Indirect Hit Value


1 ammo: indirectHit = 50;
Indirect Hit Range


0.5 ammo: indirectHitRange = n; (m)
Maneuverability 32 G 42 ammo: maneuvrability = n; (Higher = more agile)
Danger Radius Hit


N/A ammo: DangerRadiusHit = n; (Dist for AI aware in m)
Suppression Radius Hit


N/A ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m)
Pylon/Rail M299, M310


N/A See Hardpoint below
ARMA Class details
Ammo Mag Weapon Hardpoint
rksla3_amo_agm114rx9 rksla3_mag_agm114rx9_x1_direct rksla3_wpn_agm114rx9 RKSLA3_AGM114RX9_DIRECT


rksla3_mag_agm114rx9_x4_m299


RKSLA3_AGM114RX9_M299


rksla3_mag_agm114rx9_x2_m310


RKSLA3_AGM114RX9_M310