BRIMSTONE Single Mode: Difference between revisions
(Created page with "thumb|AGM-114K2 Hellfire The '''AGM-114 Hellfire''' is an air-to-ground missile (AGM) first developed for anti-armor use, later developed for precision drone strikes against other target types, especially high-value targets. It was originally developed under the name ''Heliborne laser, fire-and-forget missile'', which led to the colloquial name "Hellfire" ultimately becoming the missile's formal name. It has a multi-mission, multi-target precisio...") |
No edit summary Tag: visualeditor |
||
Line 1: | Line 1: | ||
[[File:Id | [[File:Id brimstone sm.jpg|thumb|Brimstone (Single mode Radar)]] | ||
'''Brimstone''' is a ground or air-launched ground attack missile developed by MBDA UK for the UK's Royal Air Force. It was originally intended for "fire-and-forget" use against mass formations of enemy armour, using a millimetre wave (mmW) active radar homing seeker to ensure accuracy even against moving targets. Experience in Afghanistan led to the addition of laser guidance in the dual-mode Brimstone missile, allowing a "spotter" to pick out specific and the highest priority targets, particularly useful to minimise collateral damage when friendly forces or civilians were in the area. The tandem shaped-charge warhead is much more effective against modern tanks than older similar weapons such as the AGM-65G Maverick missile. Three Brimstones are carried on a launcher that occupies a single weapon station, allowing a single aircraft to carry many missiles. | |||
After a protracted development programme, single-mode or "millimetric" Brimstone entered service with RAF Tornado aircraft in 2005, and the dual-mode variant in 2008. The latter was used extensively in Afghanistan and Libya. An improved Brimstone 2 was expected to enter service in October 2012, but problems with the new warhead from TDW and the ROXEL rocket motor put back the planned date to November 2015. MBDA is studying the use of Brimstone on ships, attack helicopters, UAVs, and from surface launchers. However, it will not be integrated on the Lockheed Martin F-35 Lightning II. Germany, Qatar and Saudi Arabia have purchased the missile. The cost per missile has been quoted as £175,000 each in 2015, or "over £100,000". | |||
{| class="wikitable" style="width: 55%;text-align:center; " | {| class="wikitable" style="width: 55%;text-align:center; " | ||
!colspan="4"|Real World against Arma | ! colspan="4" |Real World against Arma | ||
|- | |- | ||
!style="width: 15%; text-align:right;"|Detail | ! style="width: 15%; text-align:right;" |Detail | ||
!style="width: 5%;"colspan="1" | ! colspan="1" style="width: 5%;" |Real | ||
! colspan="1" style="width: 5%;" |ARMA | |||
! colspan="1" style="width: 30%;" |Config Value | |||
|- | |- | ||
! style="text-align:right;" |Weapon Type | ! style="text-align:right;" |Weapon Type | ||
|AGM | |AGM | ||
|style="background-color:#a4adb3;"| | | style="background-color:#a4adb3;" | | ||
! style="text-align:left;" |weaponType = "x"; | ! style="text-align:left;" |weaponType = "x"; | ||
|- | |- | ||
Line 34: | Line 23: | ||
! style="text-align:right;" |Warhead Mass | ! style="text-align:right;" |Warhead Mass | ||
|9 | |9 | ||
| | |255 | ||
! style="text-align:left;" |ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82) | ! style="text-align:left;" |ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82) | ||
|- | |- | ||
Line 42: | Line 31: | ||
! style="text-align:left;" |ammo: warheadName = "x"; | ! style="text-align:left;" |ammo: warheadName = "x"; | ||
|- | |- | ||
!style="text-align:right;"|Fuse Type | ! style="text-align:right;" |Fuse Type | ||
|Laser Prox | |Laser Prox | ||
|style="background-color:#a4adb3;"| | | style="background-color:#a4adb3;" | | ||
! style="text-align:left;" |NOTE: No Direct Arma value | ! style="text-align:left;" |NOTE: No Direct Arma value | ||
|- | |- | ||
!style="text-align:right;"|Fuse Range | ! style="text-align:right;" |Fuse Range | ||
|5 | |5 | ||
|20 | |20 | ||
! style="text-align:left;" |ammo: proximityExplosionDistance = n; | ! style="text-align:left;" |ammo: proximityExplosionDistance = n; | ||
|- | |- | ||
!style="text-align:right;"|Seeker | ! style="text-align:right;" |Seeker | ||
| | |Radar | ||
| | |Radar | ||
! style="text-align:left;" |''See class component type'' | ! style="text-align:left;" |''See class component type'' | ||
|- | |- | ||
!style="text-align:right;"|Auto Seek Target | ! style="text-align:right;" |Auto Seek Target | ||
|No | |No | ||
|No | |No | ||
! style="text-align:left;" |ammo: autoseektarget = n; (0 or 1) | ! style="text-align:left;" |ammo: autoseektarget = n; (0 or 1) | ||
|- | |- | ||
!style="text-align:right;"|Counter Measure Immunity | ! style="text-align:right;" |Counter Measure Immunity | ||
|High | |High | ||
|0.95 | |0.95 | ||
! style="text-align:left;" |ammo: cmimmunity = n; (Range 0 > 1) | ! style="text-align:left;" |ammo: cmimmunity = n; (Range 0 > 1) | ||
|- | |- | ||
!style="text-align:right;"|Camera View Available | ! style="text-align:right;" |Camera View Available | ||
|Yes | |Yes | ||
|Yes | |Yes | ||
! style="text-align:left;" |ammo: cameraViewAvailable = n; (0 or 1) | ! style="text-align:left;" |ammo: cameraViewAvailable = n; (0 or 1) | ||
|- | |- | ||
!style="text-align:right;"|Flight Profile | ! style="text-align:right;" |Flight Profile | ||
|Direct, Top Down | |Direct, Top Down | ||
|Direct, Top Down | |Direct, Top Down | ||
! style="text-align:left;" |ammo: flightProfiles[] = {"<TYPE>"}; | ! style="text-align:left;" |ammo: flightProfiles[] = {"<TYPE>"}; | ||
|- | |- | ||
!style="text-align:right;"|BoreSight Angle | ! style="text-align:right;" |BoreSight Angle | ||
|90 | |90 | ||
|100 | |100 | ||
! style="text-align:left;" |ammo: missileLockCone = n; (Degrees) | ! style="text-align:left;" |ammo: missileLockCone = n; (Degrees) | ||
|- | |- | ||
!style="text-align:right;"|Max Speed (m/s) | ! style="text-align:right;" |Max Speed (m/s) | ||
|450 | |450 | ||
|450 | |450 | ||
! style="text-align:left;" |ammo: maxSpeed = n; (n= m/s) | ! style="text-align:left;" |ammo: maxSpeed = n; (n= m/s) | ||
|- | |- | ||
!style="text-align:right;"|Min Range | ! style="text-align:right;" |Min Range | ||
|0.5km | |0.5km | ||
|500 | |500 | ||
! style="text-align:left;" |ammo: minRange = n; (Dist in m) | ! style="text-align:left;" |ammo: minRange = n; (Dist in m) | ||
|- | |- | ||
!style="text-align:right;"|Max Range | ! style="text-align:right;" |Max Range | ||
| | |20km | ||
| | |9000 | ||
! style="text-align:left;" |ammo: maxRange = n; (Dist in m) | ! style="text-align:left;" |ammo: maxRange = n; (Dist in m) | ||
|- | |- | ||
! style="text-align:right;" |Indirect Hit Value | ! style="text-align:right;" |Indirect Hit Value | ||
|style="background-color:#a4adb3;"| | | style="background-color:#a4adb3;" | | ||
| | |90 | ||
! style="text-align:left;" |ammo: indirectHit = 50; | ! style="text-align:left;" |ammo: indirectHit = 50; | ||
|- | |- | ||
! style="text-align:right;" |Indirect Hit Range | ! style="text-align:right;" |Indirect Hit Range | ||
|style="background-color:#a4adb3;"| | | style="background-color:#a4adb3;" | | ||
| | |8 | ||
! style="text-align:left;" |ammo: indirectHitRange = n; (m) | ! style="text-align:left;" |ammo: indirectHitRange = n; (m) | ||
|- | |- | ||
Line 113: | Line 102: | ||
|- | |- | ||
! style="text-align:right;" |Danger Radius Hit | ! style="text-align:right;" |Danger Radius Hit | ||
|style="background-color:#a4adb3;"| | | style="background-color:#a4adb3;" | | ||
|N/A | |N/A | ||
! style="text-align:left;" |ammo: DangerRadiusHit = n; (Dist for AI aware in m) | ! style="text-align:left;" |ammo: DangerRadiusHit = n; (Dist for AI aware in m) | ||
|- | |- | ||
! style="text-align:right;" |Suppression Radius Hit | ! style="text-align:right;" |Suppression Radius Hit | ||
|style="background-color:#a4adb3;"| | | style="background-color:#a4adb3;" | | ||
|N/A | |N/A | ||
! style="text-align:left;" |ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m) | ! style="text-align:left;" |ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m) | ||
|- | |- | ||
! style="text-align:right;" |Pylon/Rail | ! style="text-align:right;" |Pylon/Rail | ||
| | |Single, triple Launcher | ||
|style="background-color:#a4adb3;"| | | style="background-color:#a4adb3;" | | ||
! style="text-align:left;" |N/A See Hardpoint below | ! style="text-align:left;" |N/A See Hardpoint below | ||
|} | |} | ||
{| class="wikitable" style="width: 55%;" | {| class="wikitable" style="width: 55%;" | ||
!colspan="4"|ARMA Class details | ! colspan="4" |ARMA Class details | ||
|- | |- | ||
!Ammo | !Ammo | ||
Line 135: | Line 124: | ||
!Hardpoint | !Hardpoint | ||
|- | |- | ||
| | |rksl_amo_brimstone_sm | ||
| | |rksl_mag_brimstone_sm_x1_direct | ||
| | |rksl_wpn_brimstone_sm | ||
| | |BRIMSTON_SM_DIRECT | ||
|- | |- | ||
| | | | ||
| | |rksl_mag_brimstone_sm_x3_triplerack | ||
| | | | ||
| | |BRIMSTON_SM_TRIPLE | ||
|- | |- | ||
| | | | ||
| | |rksl_mag_brimstone_sm_x3_triplerack_rear | ||
| | | | ||
| | |BRIMSTON_SM_TRIPLE_REAR | ||
|} | |} | ||
Revision as of 12:35, 8 January 2023
Brimstone is a ground or air-launched ground attack missile developed by MBDA UK for the UK's Royal Air Force. It was originally intended for "fire-and-forget" use against mass formations of enemy armour, using a millimetre wave (mmW) active radar homing seeker to ensure accuracy even against moving targets. Experience in Afghanistan led to the addition of laser guidance in the dual-mode Brimstone missile, allowing a "spotter" to pick out specific and the highest priority targets, particularly useful to minimise collateral damage when friendly forces or civilians were in the area. The tandem shaped-charge warhead is much more effective against modern tanks than older similar weapons such as the AGM-65G Maverick missile. Three Brimstones are carried on a launcher that occupies a single weapon station, allowing a single aircraft to carry many missiles.
After a protracted development programme, single-mode or "millimetric" Brimstone entered service with RAF Tornado aircraft in 2005, and the dual-mode variant in 2008. The latter was used extensively in Afghanistan and Libya. An improved Brimstone 2 was expected to enter service in October 2012, but problems with the new warhead from TDW and the ROXEL rocket motor put back the planned date to November 2015. MBDA is studying the use of Brimstone on ships, attack helicopters, UAVs, and from surface launchers. However, it will not be integrated on the Lockheed Martin F-35 Lightning II. Germany, Qatar and Saudi Arabia have purchased the missile. The cost per missile has been quoted as £175,000 each in 2015, or "over £100,000".
Real World against Arma | |||
---|---|---|---|
Detail | Real | ARMA | Config Value |
Weapon Type | AGM | weaponType = "x"; | |
Mass | 49 | 49 | mag: mass = "n"; |
Warhead Mass | 9 | 255 | ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82) |
Warhead Type | HEAT | HEAT | ammo: warheadName = "x"; |
Fuse Type | Laser Prox | NOTE: No Direct Arma value | |
Fuse Range | 5 | 20 | ammo: proximityExplosionDistance = n; |
Seeker | Radar | Radar | See class component type |
Auto Seek Target | No | No | ammo: autoseektarget = n; (0 or 1) |
Counter Measure Immunity | High | 0.95 | ammo: cmimmunity = n; (Range 0 > 1) |
Camera View Available | Yes | Yes | ammo: cameraViewAvailable = n; (0 or 1) |
Flight Profile | Direct, Top Down | Direct, Top Down | ammo: flightProfiles[] = {"<TYPE>"}; |
BoreSight Angle | 90 | 100 | ammo: missileLockCone = n; (Degrees) |
Max Speed (m/s) | 450 | 450 | ammo: maxSpeed = n; (n= m/s) |
Min Range | 0.5km | 500 | ammo: minRange = n; (Dist in m) |
Max Range | 20km | 9000 | ammo: maxRange = n; (Dist in m) |
Indirect Hit Value | 90 | ammo: indirectHit = 50; | |
Indirect Hit Range | 8 | ammo: indirectHitRange = n; (m) | |
Maneuverability | 32 G | 42 | ammo: maneuvrability = n; (Higher = more agile) |
Danger Radius Hit | N/A | ammo: DangerRadiusHit = n; (Dist for AI aware in m) | |
Suppression Radius Hit | N/A | ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m) | |
Pylon/Rail | Single, triple Launcher | N/A See Hardpoint below |
ARMA Class details | |||
---|---|---|---|
Ammo | Mag | Weapon | Hardpoint |
rksl_amo_brimstone_sm | rksl_mag_brimstone_sm_x1_direct | rksl_wpn_brimstone_sm | BRIMSTON_SM_DIRECT |
rksl_mag_brimstone_sm_x3_triplerack | BRIMSTON_SM_TRIPLE | ||
rksl_mag_brimstone_sm_x3_triplerack_rear | BRIMSTON_SM_TRIPLE_REAR |