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| advanced_hud [2026/07/09 16:17] – rock | advanced_hud [2026/07/09 16:29] (current) – rock | ||
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| * gimbal/ | * gimbal/ | ||
| * queued GPS targets | * queued GPS targets | ||
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| The HUD does not fire weapons for you. It provides information so you can decide when the aircraft, sensor, weapon, and target state are suitable for release. | The HUD does not fire weapons for you. It provides information so you can decide when the aircraft, sensor, weapon, and target state are suitable for release. | ||
| - | |||
| - | ---- | ||
| ====== 2. Basic Workflow ====== | ====== 2. Basic Workflow ====== | ||
| Line 24: | Line 21: | ||
| A typical attack flow is: | A typical attack flow is: | ||
| - | 1. Select the correct weapon. | + | - Select the correct weapon. |
| - | 2. Arm the weapon. | + | |
| - | 3. Designate a target using laser or GPS. | + | |
| - | 4. Check LOCK, REL, and CNSTR. | + | |
| - | 5. Release only when the HUD shows a valid release state. | + | |
| For GPS weapons, you may also use the GPS panel to set a target or queue several targets before release. | For GPS weapons, you may also use the GPS panel to set a target or queue several targets before release. | ||
| - | |||
| - | ---- | ||
| ====== 3. Main HUD Sections ====== | ====== 3. Main HUD Sections ====== | ||
| Line 40: | Line 35: | ||
| The **SENSOR DATA** block gives basic reference information. | The **SENSOR DATA** block gives basic reference information. | ||
| - | + | TIME current mission time OWN GRID your UAV / sensor platform grid LASER RNG laser range to target, if available | |
| - | TIME current mission time | + | |
| - | OWN GRID your UAV / sensor platform grid | + | |
| - | LASER RNG laser range to target, if available | + | |
| The grid format is: | The grid format is: | ||
| - | + | >XXXX YYYY | |
| - | XXXX YYYY | + | |
| Example: | Example: | ||
| - | + | >0090 5051 | |
| - | 0090 5051 | + | |
| This is an 8-figure grid, split into four digits for easting and four digits for northing. | This is an 8-figure grid, split into four digits for easting and four digits for northing. | ||
| - | |||
| - | ---- | ||
| ===== OPTIC MODES ===== | ===== OPTIC MODES ===== | ||
| Line 66: | Line 51: | ||
| The **OPTIC MODES** or **SENSOR** block shows the current viewing mode. | The **OPTIC MODES** or **SENSOR** block shows the current viewing mode. | ||
| - | + | * FOV field of view | |
| - | FOV field of view | + | |
| - | MODE sensor / vision mode | + | |
| - | POL | + | |
| Common examples: | Common examples: | ||
| - | + | * DTV | |
| - | DTV | + | |
| - | NV night vision mode | + | |
| - | WHOT white-hot thermal | + | |
| - | BHOT black-hot thermal | + | |
| Use this block to confirm you are looking through the correct sensor mode before identifying or engaging a target. | Use this block to confirm you are looking through the correct sensor mode before identifying or engaging a target. | ||
| - | |||
| - | ---- | ||
| ===== TARGET DATA ===== | ===== TARGET DATA ===== | ||
| Line 89: | Line 68: | ||
| The **TARGET DATA** block shows information about the current target or designation. | The **TARGET DATA** block shows information about the current target or designation. | ||
| - | + | * TGT GRID target grid | |
| - | TGT GRID target grid | + | |
| - | TGT DIST distance to target | + | |
| - | TGT MULT target distance multiplier / engine support readout | + | |
| - | TGT SPEED | + | |
| If no target exists, the target grid may show a blank or placeholder value. | If no target exists, the target grid may show a blank or placeholder value. | ||
| - | |||
| - | ---- | ||
| ====== 4. Engagement Status ====== | ====== 4. Engagement Status ====== | ||
| Line 104: | Line 79: | ||
| The **ENGAGEMENT STATUS** block is one of the most important parts of the HUD. | The **ENGAGEMENT STATUS** block is one of the most important parts of the HUD. | ||
| - | + | * ARM weapon arm state | |
| - | ARM weapon arm state | + | |
| - | LASE | + | |
| - | LOCK | + | |
| - | REL release state | + | |
| - | CNSTR constraint reason | + | |
| - | GMBL | + | |
| ===== ARM ===== | ===== ARM ===== | ||
| - | + | * SAFE weapon is not armed / not ready | |
| - | SAFE weapon is not armed / not ready | + | |
| - | ARM | + | |
| ===== LASE ===== | ===== LASE ===== | ||
| - | + | * ON laser target is detected | |
| - | ON laser target is detected | + | |
| - | REQ | + | |
| - | OFF laser not active / not required | + | |
| - | N/A no suitable weapon selected | + | |
| ===== LOCK ===== | ===== LOCK ===== | ||
| - | + | * YES valid target / lock / designation state | |
| - | YES valid target / lock / designation state | + | |
| - | NO no valid lock or target state | + | |
| ===== REL ===== | ===== REL ===== | ||
| - | + | * RDY | |
| - | RDY | + | |
| - | INHIBIT | + | |
| ===== CNSTR ===== | ===== CNSTR ===== | ||
| Line 149: | Line 113: | ||
| Common constraint messages: | Common constraint messages: | ||
| - | + | * OK | |
| - | OK no active constraint | + | |
| - | SAFE weapon is safe / not armed | + | |
| - | NO WPN no valid weapon selected | + | |
| - | NO TGT no valid target | + | |
| - | LASE laser required but missing | + | |
| - | RNG | + | |
| - | ANG | + | |
| - | ALT | + | |
| - | SPD | + | |
| - | GMBL sensor gimbal limit problem | + | |
| - | LOCK lock problem | + | |
| - | MISS predicted miss distance too large | + | |
| - | TOF | + | |
| - | STALE | + | |
| - | QUEUE | + | |
| ===== GMBL ===== | ===== GMBL ===== | ||
| - | + | * OK gimbal is within normal limits | |
| - | OK gimbal is within normal limits | + | |
| - | WARN gimbal is near its limit | + | |
| - | LIM | + | |
| If '' | If '' | ||
| - | |||
| - | ---- | ||
| ====== 5. Colour Meaning ====== | ====== 5. Colour Meaning ====== | ||
| Line 183: | Line 139: | ||
| HUD colours are used as quick visual cues. | HUD colours are used as quick visual cues. | ||
| - | + | * GREEN ready / valid / good | |
| - | GREEN ready / valid / good | + | |
| - | AMBER | + | |
| - | RED hard constraint / fail / release inhibited | + | |
| - | GREY inactive / not applicable | + | |
| As a general rule: | As a general rule: | ||
| - | + | * Green = good | |
| - | Green = good | + | |
| - | Amber = check before release | + | |
| - | Red = do not release | + | |
| - | Grey = inactive or unavailable | + | |
| - | + | ||
| - | + | ||
| - | ---- | + | |
| ====== 6. Tracking Gate ====== | ====== 6. Tracking Gate ====== | ||
| Line 207: | Line 157: | ||
| Possible labels: | Possible labels: | ||
| - | + | * LASE laser target is the active source | |
| - | LASE laser target is the active source | + | |
| - | GPS GPS target is the active source | + | |
| - | GPS PRI GPS and laser both exist, but GPS has priority | + | |
| - | TRK | + | |
| Important: the current tracking gate is a **target source cue**, not a perfect projected box over the exact target position. | Important: the current tracking gate is a **target source cue**, not a perfect projected box over the exact target position. | ||
| It tells you what the HUD is using as the current target source. | It tells you what the HUD is using as the current target source. | ||
| - | |||
| - | ---- | ||
| ====== 7. Laser Targeting ====== | ====== 7. Laser Targeting ====== | ||
| Line 224: | Line 170: | ||
| For laser-guided weapons: | For laser-guided weapons: | ||
| - | + | - Select a laser-guided weapon. | |
| - | 1. Select a laser-guided weapon. | + | |
| - | 2. Aim the sensor at the target. | + | |
| - | 3. Activate laser designation. | + | |
| - | 4. Confirm LASE shows ON. | + | |
| - | 5. Confirm LOCK shows YES. | + | |
| - | 6. Confirm REL shows RDY. | + | |
| - | 7. Release when valid. | + | |
| If the HUD shows: | If the HUD shows: | ||
| - | LASE REQ | + | >LASE REQ |
| the selected weapon needs a laser target, but the HUD cannot currently see one. | the selected weapon needs a laser target, but the HUD cannot currently see one. | ||
| - | |||
| - | ---- | ||
| ====== 8. GPS Targeting ====== | ====== 8. GPS Targeting ====== | ||
| Line 251: | Line 192: | ||
| GPS target methods may include: | GPS target methods may include: | ||
| - | - map click target | + | * map click target |
| - | - manually entered grid | + | |
| - | - queued map targets | + | |
| - | - queued grid targets | + | |
| - | - UAV fallback marker target | + | |
| The GPS cue may show: | The GPS cue may show: | ||
| - | GPS Q EMPTY | + | * GPS Q EMPTY GPS QUEUE GPS Q READY GPS RELEASE GOOD GPS RELEASE FAIR GPS RELEASE POOR GPS HOLD < |
| - | GPS QUEUE | + | |
| - | GPS Q READY | + | |
| - | GPS RELEASE GOOD | + | |
| - | GPS RELEASE FAIR | + | |
| - | GPS RELEASE POOR | + | |
| - | GPS HOLD < | + | |
| ===== GPS cue meanings ===== | ===== GPS cue meanings ===== | ||
| - | GPS Q EMPTY | + | * **GPS Q EMPTY** - |
| - | No GPS queue or active GPS target exists. | + | * **GPS QUEUE** - A GPS queue exists, but no active target is currently ready. |
| - | + | * **GPS Q READY** - A queued GPS target is available. | |
| - | GPS QUEUE | + | * **GPS RELEASE GOOD** - GPS release solution is good. |
| - | A GPS queue exists, but no active target is currently ready. | + | * **GPS RELEASE FAIR** - GPS release solution is acceptable but not ideal. |
| - | + | * **GPS RELEASE POOR** - GPS release solution is marginal. | |
| - | GPS Q READY | + | * **GPS HOLD < |
| - | A queued GPS target is available. | + | |
| - | + | ||
| - | GPS RELEASE GOOD | + | |
| - | GPS release solution is good. | + | |
| - | + | ||
| - | GPS RELEASE FAIR | + | |
| - | GPS release solution is acceptable but not ideal. | + | |
| - | + | ||
| - | GPS RELEASE POOR | + | |
| - | GPS release solution is marginal. | + | |
| - | + | ||
| - | GPS HOLD < | + | |
| - | GPS release is inhibited. | + | |
| Example: | Example: | ||
| - | GPS RELEASE GOOD | + | >//GPS RELEASE GOOD // |
| - | Q 02/04 Q READY PROF GLIDE RNG 5420 ANG 12 TOF 31 MISS 6/23 | + | >//Q 02/04 Q READY PROF GLIDE RNG 5420 ANG 12 TOF 31 MISS 6/23// |
| This means: | This means: | ||
| - | - GPS release is valid | + | |
| - | - the current queued target is target 2 of 4 | + | - The current queued target is target 2 of 4 |
| - | - the weapon profile is glide | + | - The weapon profile is glide |
| - | - range is 5420 m | + | - Range is 5420 m |
| - | - angle is 12 degrees | + | - Angle is 12 degrees |
| - | - predicted | + | - Predicted |
| - | - predicted | + | - Predicted |
| ---- | ---- | ||
| Line 316: | Line 235: | ||
| Queue display examples: | Queue display examples: | ||
| - | + | Q EMPTY Q READY Q 02/04 | |
| - | Q EMPTY | + | |
| - | Q READY | + | |
| - | Q 02/04 | + | |
| Meaning: | Meaning: | ||
| - | Q EMPTY no queued targets | + | Q EMPTY no queued targets Q READY |
| - | Q READY | + | |
| - | Q 02/04 | + | |
| If '' | If '' | ||