AGM-65F Maverick

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AGM-65F Maverick

The AGM-65 Maverick is an air-to-ground missile (AGM) designed for close air support. It is the most widely produced precision-guided missile in the Western world, and is effective against a wide range of tactical targets, including armor, air defenses, ships, ground transportation and fuel storage facilities.

Development began in 1966 at Hughes Aircraft Company as the first missile to use an electronic contrast seeker. It entered service with the United States Air Force in August 1972. Since then, it has been exported to more than 30 countries and is certified on 25 aircraft. The Maverick served during the Vietnam, Yom Kippur, Iran–Iraq, and Persian Gulf Wars, along with other smaller conflicts, destroying enemy forces and installations with varying degrees of success.

Since its introduction into service, numerous Maverick versions had been designed and produced using electro-optical, laser, and imaging infrared guidance systems. The AGM-65 has two types of warhead: one has a contact fuze in the nose, the other has a heavyweight warhead fitted with a delayed-action fuze, which penetrates the target with its kinetic energy before detonating. The missile is currently produced by Raytheon Missiles & Defense.

Maverick F, designed specially for United States Navy, it uses a modified Maverick D infrared guidance system optimized for tracking ships fitted onto a Maverick-E body and warhead.

Real World against Arma
Detail Real ARMA Config Value
Weapon Type AGM weaponType = "x";
Mass 293 293 mag: mass = "n";
Warhead Mass 136 350 ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82)
Warhead Type HEAT HEAT ammo: warheadName = "x";
Fuse Type Laser Prox NOTE: No Direct Arma value
Fuse Range 5 20 ammo: proximityExplosionDistance = n;
Seeker IIR IR See class component type
Auto Seek Target No No ammo: autoseektarget = n; (0 or 1)
Counter Measure Immunity High 0.95 ammo: cmimmunity = n; (Range 0 > 1)
Camera View Available Yes Yes ammo: cameraViewAvailable = n; (0 or 1)
Flight Profile Direct Direct ammo: flightProfiles[] = {"<TYPE>"};
BoreSight Angle 60 90 ammo: missileLockCone = n; (Degrees)
Max Speed (m/s) 319 319 ammo: maxSpeed = n; (n= m/s)
Min Range 0.5km 500 ammo: minRange = n; (Dist in m)
Max Range 22km 8000 ammo: maxRange = n; (Dist in m)
Indirect Hit Value 50 ammo: indirectHit = 50;
Indirect Hit Range 4 ammo: indirectHitRange = n; (m)
Maneuverability 32 G 42 ammo: maneuvrability = n; (Higher = more agile)
Danger Radius Hit N/A ammo: DangerRadiusHit = n; (Dist for AI aware in m)
Suppression Radius Hit N/A ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m)
Pylon/Rail LAU117 N/A See Hardpoint below
ARMA Class details
Ammo Mag Weapon Hardpoint
rksl_amo_agm65f rksl_mag_agm65f_x1_lau117 rksl_wpn_agm65f AGM65F_LAU117