KH-29L
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he Kh-29 (Russian: Х-29; NATO: AS-14 'Kedge'; GRAU: 9M721) is a Soviet air-to-surface missile with a range of 10–30 km. It has a large warhead of 320 kg, has a choice of laser, infrared, active radar or TV guidance, and is typically carried by tactical aircraft such as the Su-24, Su-30, MiG-29K as well as the Su-25, giving these aircraft an expanded standoff capability.
The Kh-29 is intended for primary use against larger battlefield targets and infrastructure such as industrial buildings, depots and bridges, but can also be used against ships up to 10,000 tonnes, hardened aircraft shelters and concrete runways.
Kh-29L (Izdeliye 63, 'Kedge-A') uses a semi-active laser seeker and has a range of 8–10 km
Real World against Arma | |||
---|---|---|---|
Detail | Real | ARMA | Config Value |
Weapon Type | AGM | weaponType = "x"; | |
Mass | 660 | 660 | mag: mass = "n"; |
Warhead Mass | 320 | 6500 | ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82) |
Warhead Type | HE | HE | ammo: warheadName = "x"; |
Fuse Type | Laser Prox | NOTE: No Direct Arma value | |
Fuse Range | 5 | 20 | ammo: proximityExplosionDistance = n; |
Seeker | Laser | Laser | See class component type |
Auto Seek Target | No | No | ammo: autoseektarget = n; (0 or 1) |
Counter Measure Immunity | Med | 0.5 | ammo: cmimmunity = n; (Range 0 > 1) |
Camera View Available | Yes | Yes | ammo: cameraViewAvailable = n; (0 or 1) |
Flight Profile | Direct | Direct | ammo: flightProfiles[] = {"<TYPE>"}; |
BoreSight Angle | 38 | 60 | ammo: missileLockCone = n; (Degrees) |
Max Speed (m/s) | 611 | 611 | ammo: maxSpeed = n; (n= m/s) |
Min Range | 0.5km | 500 | ammo: minRange = n; (Dist in m) |
Max Range | 10km | 8000 | ammo: maxRange = n; (Dist in m) |
Indirect Hit Value | 2000 | ammo: indirectHit = 50; | |
Indirect Hit Range | 42 | ammo: indirectHitRange = n; (m) | |
Maneuverability | 32 G | 27 | ammo: maneuvrability = n; (Higher = more agile) |
Danger Radius Hit | N/A | ammo: DangerRadiusHit = n; (Dist for AI aware in m) | |
Suppression Radius Hit | N/A | ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m) | |
Pylon/Rail | Direct | N/A See Hardpoint below |
ARMA Class details | |||
---|---|---|---|
Ammo | Mag | Weapon | Hardpoint |
rksl_amo_kh29l | rksl_mag_kh29l_x1_direct | rksl_wpn_kh29l | RKSL_KH29L_DIRECT |