R-24R

From RKSL Studios Knowledgebase
Jump to navigation Jump to search
R-24R MRAAM

Starting in 1975 an improved version of the weapon was developed to arm the MiG-23ML/MLD, entering service as the R-24 in 1981. Both SARH and IR variants were heavier at 243 and 235 kg (536 and 518 lb) and featured a larger 35 kg (77 lb) warhead with a lethal radius of 10 m (33 ft). The warhead also had a more reliable radar fuse, which greatly reduced the minimum range to 500 m (1,600 ft) for a rear-quarter engagement and 2.5 km (1.6 mi) for a head-on attack. Both could also be launched by and against fighter-sized targets maneuvering at 7 G.

The SARH R-24R featured a RGS-24 seeker head with superior ECM resistance and lock-on-after-launch capability, which avoided interference from the launching aircraft's own radar as the missile passed by its nose. This feature, along with a larger rocket motor and a lengthening of the missile's inertial phase of flight, gave it a 30% longer range than its predecessor: 17 km and 4 km against a head-on and tail-chase target at low altitudes, and 35 km and 20 km respectively at high altitudes. The missile could hit targets at altitudes of 40 to 25,000 m (130 to 82,020 ft) and even glide into helicopters which were hovering. The IR R-24T had a much improved TGS-23T4 seeker with greater sensitivity, but still required lock-on before it could be launched. At low altitudes its maximum range was similar to the R-23, but at high altitudes it could be used against a tail-chase target from 20 km and a head-on target from 12 km. The missiles were known officially as izdeliye (Product) 140 and 160 in the USSR, and AA-7C and AA-7D in the west. The R-23/24 was also produced under license in Romania as the A-911/A901.

The R-24 remained in at least limited Russian service until the withdrawal of the last Russian MiG-23s in 1997.

Real World against Arma
Detail Real ARMA Config Value
Weapon Type MRAAM weaponType = "x";
Mass 230 230 mag: mass = "n";
Warhead Mass 40Kg 250 ammo: hit = "n";
Warhead Type HE Blast Frag HE ammo: warheadName = "x";
Fuse Type Prox/impact NOTE: No Direct Arma value
Fuse Range 3-5m 30 ammo: proximityExplosionDistance = n;
Seeker Semi Active Radar Datalink /Active Radar See class component type
Auto Seek Target No No ammo: autoseektarget = n; (0 or 1)
Counter Measure Immunity Med 0.80 ammo: cmimmunity = n; (Range 0 > 1)
Camera View Available No No ammo: cameraViewAvailable = n; (0 or 1)
Flight Profile N/A N/A ammo: flightProfiles[] = {"<TYPE>"};
BoreSight Angle 62 90 ammo: missileLockCone = n; (Degrees)
Max Speed (m/s) 1372 1200 ammo: maxSpeed = n; (n= m/s)
Min Range 1000 800 ammo: minRange = n; (Dist in m)
Max Range 14000 10000 ammo: maxRange = n; (Dist in m)
Indirect Hit Value 125 ammo: indirectHit = 50;
Indirect Hit Range 13 ammo: indirectHitRange = n; (m)
Maneuverability 35G 23 ammo: maneuvrability = n; (Higher = more agile)
Danger Radius Hit N/A ammo: DangerRadiusHit = n; (Dist for AI aware in m)
Suppression Radius Hit N/A ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m)
Pylon/Rail APU-470 N/A See Hardpoint below


ARMA Class details
Ammo Mag Weapon Hardpoint
rksl_amo_r24r rksl_mag_r24r_x1_direct rksl_wpn_r24r R24R_DIRECT
rksl_mag_r24r_x1_apu430 R24R_APU470