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German Made advanced short range missile designed as an alternate to the AIM-132 ASRAAM
[[File:Id adarter.jpg|thumb|A-Darter SRAAM]]A-Darter, also known as V3E Agile Darter, is a fifth-generation short range, air-to-air missile (SRAAM) developed in South Africa. The AAM is designed to meet the challenges which may come from conflict against future air combat fighters.


[[File:UPDATE ME!!!|right|640px|UPDATE ME!!!]]
The missile system completed several successful test launches in January 2012. It entered the final qualification phase in March 2012 and is expected to be ready for production by 2013.
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The missile enterED service with the South African Air Force (SAAF) and Brazilian Air Force (FAB) in 2014 equipping the Hawk 120, Gripen C and GripenE




{| class="wikitable" style="width: 100%;"
 
!colspan="3"|Real World against Arma
{| class="wikitable" style="width: 55%;text-align:center; "
!colspan="4"|Real World against Arma
|-
!style="width: 15%; text-align:right;"|Detail
!style="width: 5%;"colspan="1"|Real
!style="width: 5%;"colspan="1"|ARMA
!style="width: 30%;"colspan="1"|Config Value
|-
! style="text-align:right;" |Weapon Type
|SRAAM
|style="background-color:#a4adb3;"|
! style="text-align:left;" |weaponType = "x";
|-
! style="text-align:right;" |Mass
|89
|89
! style="text-align:left;" |mag: mass = "n";
|-
! style="text-align:right;" |Warhead Mass
|11
|130
! style="text-align:left;" |ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82)
|-
! style="text-align:right;" |Warhead Type
|HE
|HE
! style="text-align:left;" |ammo: warheadName =  "x";
|-
!style="text-align:right;"|Fuse Type
|Laser Prox
|style="background-color:#a4adb3;"|
! style="text-align:left;" |NOTE: No Direct Arma value
|-
!style="text-align:right;"|Fuse Range
|5
|20
! style="text-align:left;" |ammo: proximityExplosionDistance = n;
|-
!style="text-align:right;"|Seeker
|IR
|IR
! style="text-align:left;" |''See class component type''
|-
!style="text-align:right;"|Auto Seek Target
|Yes
|Yes
! style="text-align:left;" |ammo: autoseektarget = n; (0 or 1)
|-
|-
!style="width: 20%;"|Detail
!style="text-align:right;"|Counter Measure Immunity
!style="width: 40%;"colspan="1"|Real World Version
|High
!style="width: 40%;"colspan="1"|ARMA Version
|0.95
! style="text-align:left;" |ammo: cmimmunity = n; (Range 0 > 1)
|-
|-
!In Service
!style="text-align:right;"|Camera View Available
|
|No
|
|No
! style="text-align:left;" |ammo: cameraViewAvailable = n; (0 or 1)
|-
!style="text-align:right;"|Flight Profile
|N/A
|N/A
! style="text-align:left;" |ammo: flightProfiles[] = {"<TYPE>"};
|-
|-
!Used By
!style="text-align:right;"|BoreSight Angle
|
|180
|
|180
! style="text-align:left;" |ammo: missileLockCone = n; (Degrees)
|-
|-
!Wars
!style="text-align:right;"|Max Speed (m/s)
|
|1029
|
|1029
! style="text-align:left;" |ammo: maxSpeed = n; (n= m/s)
|-
|-
!Mass
!style="text-align:right;"|Min Range
|
|0.5km
|
|500
! style="text-align:left;" |ammo: minRange = n; (Dist in m)
|-
|-
!Warhead
!style="text-align:right;"|Max Range
|
|10km
|
|5000
! style="text-align:left;" |ammo: maxRange = n; (Dist in m)
|-
|-
!Warhead Mass
! style="text-align:right;" |Indirect Hit Value
|
|style="background-color:#a4adb3;"|
|
|85
! style="text-align:left;" |ammo: indirectHit = 50;
|-
|-
!Detonator
! style="text-align:right;" |Indirect Hit Range
|
|style="background-color:#a4adb3;"|
|
|10
! style="text-align:left;" |ammo: indirectHitRange = n; (m)
|-
|-
!Seeker
! style="text-align:right;" |Maneuverability
|
|100 G
|
|42
! style="text-align:left;" |ammo: maneuvrability = n; (Higher = more agile)
|-
|-
!Max Speed
! style="text-align:right;" |Danger Radius Hit
|
|style="background-color:#a4adb3;"|
|
|N/A
! style="text-align:left;" |ammo: DangerRadiusHit = n; (Dist for AI aware in m)
|-
|-
!Max Range
! style="text-align:right;" |Suppression Radius Hit
|
|style="background-color:#a4adb3;"|
|
|N/A
! style="text-align:left;" |ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m)
|-
|-
! style="text-align:right;" |Pylon/Rail
|LAU-7, LAU-127
|style="background-color:#a4adb3;"|
! style="text-align:left;" |N/A See Hardpoint below
|}
|}
 
{| class="wikitable" style="width: 55%;"
{| class="wikitable" style="width: 50%;"
!colspan="4"|ARMA Class details
!colspan="3"|ARMA Class details
|-
|-
!Ammo
!Ammo
!Mag
!Mag
!Weapon
!Weapon
!Hardpoint
|-
|rksl_amo_adarter
|rksl_mag_adarter_x1_direct
|rksl_wpn_adarter
|ADARTER_DIRECT
|-
|-
|
|
|rksl_mag_adarter_x1_lau7
|
|
|
|ADARTER_LAU7
|-
|-
|
|
|rksl_mag_adarter_x1_lau127
|
|
|
|ADARTER_LAU127
|}
|}


[[Category:Air-to-air_missiles]]
[[Category:Air-to-air_missiles]]
[[Category:Combined_Vehicle_Weapons_Pack]]
[[Category:Combined_Vehicle_Weapons_Pack]]

Revision as of 12:49, 8 January 2023

A-Darter SRAAM

A-Darter, also known as V3E Agile Darter, is a fifth-generation short range, air-to-air missile (SRAAM) developed in South Africa. The AAM is designed to meet the challenges which may come from conflict against future air combat fighters.

The missile system completed several successful test launches in January 2012. It entered the final qualification phase in March 2012 and is expected to be ready for production by 2013.

The missile enterED service with the South African Air Force (SAAF) and Brazilian Air Force (FAB) in 2014 equipping the Hawk 120, Gripen C and GripenE


Real World against Arma
Detail Real ARMA Config Value
Weapon Type SRAAM weaponType = "x";
Mass 89 89 mag: mass = "n";
Warhead Mass 11 130 ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82)
Warhead Type HE HE ammo: warheadName = "x";
Fuse Type Laser Prox NOTE: No Direct Arma value
Fuse Range 5 20 ammo: proximityExplosionDistance = n;
Seeker IR IR See class component type
Auto Seek Target Yes Yes ammo: autoseektarget = n; (0 or 1)
Counter Measure Immunity High 0.95 ammo: cmimmunity = n; (Range 0 > 1)
Camera View Available No No ammo: cameraViewAvailable = n; (0 or 1)
Flight Profile N/A N/A ammo: flightProfiles[] = {"<TYPE>"};
BoreSight Angle 180 180 ammo: missileLockCone = n; (Degrees)
Max Speed (m/s) 1029 1029 ammo: maxSpeed = n; (n= m/s)
Min Range 0.5km 500 ammo: minRange = n; (Dist in m)
Max Range 10km 5000 ammo: maxRange = n; (Dist in m)
Indirect Hit Value 85 ammo: indirectHit = 50;
Indirect Hit Range 10 ammo: indirectHitRange = n; (m)
Maneuverability 100 G 42 ammo: maneuvrability = n; (Higher = more agile)
Danger Radius Hit N/A ammo: DangerRadiusHit = n; (Dist for AI aware in m)
Suppression Radius Hit N/A ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m)
Pylon/Rail LAU-7, LAU-127 N/A See Hardpoint below
ARMA Class details
Ammo Mag Weapon Hardpoint
rksl_amo_adarter rksl_mag_adarter_x1_direct rksl_wpn_adarter ADARTER_DIRECT
rksl_mag_adarter_x1_lau7 ADARTER_LAU7
rksl_mag_adarter_x1_lau127 ADARTER_LAU127