AS30L: Difference between revisions

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[[File:Id AGM-114k.jpg|thumb|AGM-114K2 Hellfire]]
[[File:Id as30l.jpg|thumb|Nord AS.30L]]
The '''AGM-114 Hellfire''' is an air-to-ground missile (AGM) first developed for anti-armor use, later developed for precision drone strikes against other target types, especially high-value targets. It was originally developed under the name ''Heliborne laser, fire-and-forget missile'', which led to the colloquial name "Hellfire" ultimately becoming the missile's formal name. It has a multi-mission, multi-target precision-strike ability and can be launched from multiple air, sea, and ground platforms, including the Predator drone. The Hellfire missile is the primary 100-pound (45 kg) class air-to-ground precision weapon for the armed forces of the United States and many other nations. It has also been fielded on surface platforms in the surface-to-surface and surface-to-air roles.
The '''AS-30''' was an air-to-ground missile built by Nord Aviation. It was a precision attack weapon designed to be used against high-value targets such as bridges and bunkers. The AS-30 was essentially a larger version of the earlier AS-20 design, and initially used that weapon's guidance system, which required pilots to track the weapon visually and correct its path using a small joystick, while also flying their own aircraft. All such MCLOS systems proved very difficult to use in practice. The updated AS-30L replaced this system with a semi-active laser homing system, which allows the missile to fly to the target without operator intervention. About 60 AS-30Ls were launched during Operation Desert Storm and Operation Deliberate Force with great success.
 
==== AGM-114K/K2/K2A Hellfire II ====
* Produced: since 1993
* Target: All armored targets
* Range: 11,000 m (12,000 yd)
* Guidance:
** Semi-active laser homing with electro-optical countermeasures hardening
** Digital autopilot & electronics improvements allow target reacquisition after lost laser lock
* Warhead: 9 kg (20 lb) tandem shaped charge HEAT
* Length: 163 cm (64 in)
* Weight: 45 kg (99 lb)
* K-2 adds insensitive munitions (IM)
* K-2A adds blast-fragmentation sleeve
{| class="wikitable" style="width: 55%;text-align:center; "
{| class="wikitable" style="width: 55%;text-align:center; "
!colspan="4"|Real World against Arma
!colspan="4"|Real World against Arma
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|-
|-
! style="text-align:right;" |Mass
! style="text-align:right;" |Mass
|49
|520
|49
|520
! style="text-align:left;" |mag: mass = "n";
! style="text-align:left;" |mag: mass = "n";
|-
|-
! style="text-align:right;" |Warhead Mass
! style="text-align:right;" |Warhead Mass
|9
|240
|225
|1100
! style="text-align:left;" |ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82)
! style="text-align:left;" |ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82)
|-
|-
! style="text-align:right;" |Warhead Type
! style="text-align:right;" |Warhead Type
|HEAT
|HE
|HEAT
|HE
! style="text-align:left;" |ammo: warheadName =  "x";
! style="text-align:left;" |ammo: warheadName =  "x";
|-
|-
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|-
|-
!style="text-align:right;"|Counter Measure Immunity
!style="text-align:right;"|Counter Measure Immunity
|High
|Med
|0.95
|0.5
! style="text-align:left;" |ammo: cmimmunity = n; (Range 0 > 1)
! style="text-align:left;" |ammo: cmimmunity = n; (Range 0 > 1)
|-
|-
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|-
|-
!style="text-align:right;"|Flight Profile
!style="text-align:right;"|Flight Profile
|Direct, Top Down
|Direct
|Direct, Top Down
|Direct
! style="text-align:left;" |ammo: flightProfiles[] = {"<TYPE>"};
! style="text-align:left;" |ammo: flightProfiles[] = {"<TYPE>"};
|-
|-
!style="text-align:right;"|BoreSight Angle
!style="text-align:right;"|BoreSight Angle
|90
|38
|100
|60
! style="text-align:left;" |ammo: missileLockCone = n; (Degrees)
! style="text-align:left;" |ammo: missileLockCone = n; (Degrees)
|-
|-
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! style="text-align:right;" |Indirect Hit Value
! style="text-align:right;" |Indirect Hit Value
|style="background-color:#a4adb3;"|
|style="background-color:#a4adb3;"|
|50
|450
! style="text-align:left;" |ammo: indirectHit = 50;
! style="text-align:left;" |ammo: indirectHit = 50;
|-
|-
! style="text-align:right;" |Indirect Hit Range
! style="text-align:right;" |Indirect Hit Range
|style="background-color:#a4adb3;"|
|style="background-color:#a4adb3;"|
|4
|12
! style="text-align:left;" |ammo: indirectHitRange = n; (m)
! style="text-align:left;" |ammo: indirectHitRange = n; (m)
|-
|-
! style="text-align:right;" |Maneuverability
! style="text-align:right;" |Maneuverability
|32 G
|32 G
|42
|27
! style="text-align:left;" |ammo: maneuvrability = n; (Higher = more agile)
! style="text-align:left;" |ammo: maneuvrability = n; (Higher = more agile)
|-
|-
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|-
|-
! style="text-align:right;" |Pylon/Rail
! style="text-align:right;" |Pylon/Rail
|M299, M310
|Direct
|style="background-color:#a4adb3;"|
|style="background-color:#a4adb3;"|
! style="text-align:left;" |N/A See Hardpoint below
! style="text-align:left;" |N/A See Hardpoint below
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!Hardpoint
!Hardpoint
|-
|-
|rksl_amo_agm114k
|rksl_amo_as30l
|rksl_mag_agm114k_x1_direct
|rksl_mag_as30l_x1_direct
|rksl_wpn_agm114k
|rksl_wpn_as30l
|AGM114K_DIRECT
|AS30L_DIRECT
|-
|
|rksl_mag_agm114k_x4_m299
|
|AGM114K_M299
|-
|
|rksl_mag_agm114k_x2_m310
|
|AGM114K_M310
|}
|}




[[Category:Air-to-Ground_Missiles]]
[[Category:Air-to-Ground_Missiles]]
[[Category:Combined_Vehicle_Weapons_Pack]]
[[Category:Combined_Vehicle_Weapons_Pack_Contents]]

Latest revision as of 14:32, 8 January 2023

Nord AS.30L

The AS-30 was an air-to-ground missile built by Nord Aviation. It was a precision attack weapon designed to be used against high-value targets such as bridges and bunkers. The AS-30 was essentially a larger version of the earlier AS-20 design, and initially used that weapon's guidance system, which required pilots to track the weapon visually and correct its path using a small joystick, while also flying their own aircraft. All such MCLOS systems proved very difficult to use in practice. The updated AS-30L replaced this system with a semi-active laser homing system, which allows the missile to fly to the target without operator intervention. About 60 AS-30Ls were launched during Operation Desert Storm and Operation Deliberate Force with great success.

Real World against Arma
Detail Real ARMA Config Value
Weapon Type AGM weaponType = "x";
Mass 520 520 mag: mass = "n";
Warhead Mass 240 1100 ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82)
Warhead Type HE HE ammo: warheadName = "x";
Fuse Type Laser Prox NOTE: No Direct Arma value
Fuse Range 5 20 ammo: proximityExplosionDistance = n;
Seeker Laser Laser See class component type
Auto Seek Target No No ammo: autoseektarget = n; (0 or 1)
Counter Measure Immunity Med 0.5 ammo: cmimmunity = n; (Range 0 > 1)
Camera View Available Yes Yes ammo: cameraViewAvailable = n; (0 or 1)
Flight Profile Direct Direct ammo: flightProfiles[] = {"<TYPE>"};
BoreSight Angle 38 60 ammo: missileLockCone = n; (Degrees)
Max Speed (m/s) 450 450 ammo: maxSpeed = n; (n= m/s)
Min Range 0.5km 500 ammo: minRange = n; (Dist in m)
Max Range 11km 6000 ammo: maxRange = n; (Dist in m)
Indirect Hit Value 450 ammo: indirectHit = 50;
Indirect Hit Range 12 ammo: indirectHitRange = n; (m)
Maneuverability 32 G 27 ammo: maneuvrability = n; (Higher = more agile)
Danger Radius Hit N/A ammo: DangerRadiusHit = n; (Dist for AI aware in m)
Suppression Radius Hit N/A ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m)
Pylon/Rail Direct N/A See Hardpoint below
ARMA Class details
Ammo Mag Weapon Hardpoint
rksl_amo_as30l rksl_mag_as30l_x1_direct rksl_wpn_as30l AS30L_DIRECT