KH-29L: Difference between revisions

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(Created page with "thumb|Nord AS.30L The '''AS-30''' was an air-to-ground missile built by Nord Aviation. It was a precision attack weapon designed to be used against high-value targets such as bridges and bunkers. The AS-30 was essentially a larger version of the earlier AS-20 design, and initially used that weapon's guidance system, which required pilots to track the weapon visually and correct its path using a small joystick, while also flying their own aircraft. A...")
 
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[[File:Id as30l.jpg|thumb|Nord AS.30L]]
[[File:Id kh29l.jpg|thumb|KH-29L]]
The '''AS-30''' was an air-to-ground missile built by Nord Aviation. It was a precision attack weapon designed to be used against high-value targets such as bridges and bunkers. The AS-30 was essentially a larger version of the earlier AS-20 design, and initially used that weapon's guidance system, which required pilots to track the weapon visually and correct its path using a small joystick, while also flying their own aircraft. All such MCLOS systems proved very difficult to use in practice. The updated AS-30L replaced this system with a semi-active laser homing system, which allows the missile to fly to the target without operator intervention. About 60 AS-30Ls were launched during Operation Desert Storm and Operation Deliberate Force with great success.
he '''Kh-29''' (Russian: Х-29; NATO: '''AS-14 'Kedge''''; GRAU: '''9M721''') is a Soviet air-to-surface missile with a range of 10–30 km. It has a large warhead of 320 kg, has a choice of laser, infrared, active radar or TV guidance, and is typically carried by tactical aircraft such as the Su-24, Su-30, MiG-29K as well as the Su-25, giving these aircraft an expanded standoff capability.
 
The Kh-29 is intended for primary use against larger battlefield targets and infrastructure such as industrial buildings, depots and bridges, but can also be used against ships up to 10,000 tonnes, hardened aircraft shelters and concrete runways.
 
'''Kh-29L''' ('''Izdeliye 63''', '<nowiki/>'''Kedge-A'''') uses a semi-active laser seeker and has a range of 8–10 km
{| class="wikitable" style="width: 55%;text-align:center; "
{| class="wikitable" style="width: 55%;text-align:center; "
!colspan="4"|Real World against Arma
!colspan="4"|Real World against Arma

Revision as of 16:59, 8 January 2023

KH-29L

he Kh-29 (Russian: Х-29; NATO: AS-14 'Kedge'; GRAU: 9M721) is a Soviet air-to-surface missile with a range of 10–30 km. It has a large warhead of 320 kg, has a choice of laser, infrared, active radar or TV guidance, and is typically carried by tactical aircraft such as the Su-24, Su-30, MiG-29K as well as the Su-25, giving these aircraft an expanded standoff capability.

The Kh-29 is intended for primary use against larger battlefield targets and infrastructure such as industrial buildings, depots and bridges, but can also be used against ships up to 10,000 tonnes, hardened aircraft shelters and concrete runways.

Kh-29L (Izdeliye 63, 'Kedge-A') uses a semi-active laser seeker and has a range of 8–10 km

Real World against Arma
Detail Real ARMA Config Value
Weapon Type AGM weaponType = "x";
Mass 520 520 mag: mass = "n";
Warhead Mass 240 1100 ammo: hit = "n"; (Proportionate Value mass vs hit ref Mk82)
Warhead Type HE HE ammo: warheadName = "x";
Fuse Type Laser Prox NOTE: No Direct Arma value
Fuse Range 5 20 ammo: proximityExplosionDistance = n;
Seeker Laser Laser See class component type
Auto Seek Target No No ammo: autoseektarget = n; (0 or 1)
Counter Measure Immunity Med 0.5 ammo: cmimmunity = n; (Range 0 > 1)
Camera View Available Yes Yes ammo: cameraViewAvailable = n; (0 or 1)
Flight Profile Direct Direct ammo: flightProfiles[] = {"<TYPE>"};
BoreSight Angle 38 60 ammo: missileLockCone = n; (Degrees)
Max Speed (m/s) 450 450 ammo: maxSpeed = n; (n= m/s)
Min Range 0.5km 500 ammo: minRange = n; (Dist in m)
Max Range 11km 6000 ammo: maxRange = n; (Dist in m)
Indirect Hit Value 450 ammo: indirectHit = 50;
Indirect Hit Range 12 ammo: indirectHitRange = n; (m)
Maneuverability 32 G 27 ammo: maneuvrability = n; (Higher = more agile)
Danger Radius Hit N/A ammo: DangerRadiusHit = n; (Dist for AI aware in m)
Suppression Radius Hit N/A ammo: SuppresionRadiusHit = n; (Dist for AI suppresion in m)
Pylon/Rail Direct N/A See Hardpoint below
ARMA Class details
Ammo Mag Weapon Hardpoint
rksl_amo_as30l rksl_mag_as30l_x1_direct rksl_wpn_as30l AS30L_DIRECT