All public logs
Jump to navigation
Jump to search
Combined display of all available logs of RKSL Studios Knowledgebase. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 13:29, 9 January 2023 Rock talk contribs created page Category:RKSL Objects FAQ (Created page with "Frequently Asked Questions Category:RKSL_Objects")
- 11:44, 9 January 2023 Rock talk contribs created page Category:BATUS FAQ (Created page with "BATUS FAQ")
- 11:40, 9 January 2023 Rock talk contribs created page File:Batus splash.jpg
- 11:40, 9 January 2023 Rock talk contribs uploaded File:Batus splash.jpg
- 22:38, 8 January 2023 Rock talk contribs deleted page LAHAT (content was: "Indian AT Category:Air-to-Ground_Missiles Category:Combined_Vehicle_Weapons_Pack", and the only contributor was "Rock" (talk))
- 22:16, 8 January 2023 Rock talk contribs created page Category:BATUS Training Area Map (Created page with "RKSL Studios presents the ALPHA of our BATUS map. Please read the description properly! This package is 4.5Gb not 450 Steam seems to think it is. BATUS is the acronym for British Army Training Unit Suffield https://en.wikipedia.org/wiki/British_Army_Training_Unit_Suffield It is a huge open grassland area in Canada leased by the British MoD used for training and testing. Which is what i wanted the map for. ABOUT THE MAP It is an ALPHA - while it is playable and unusa...") Tag: visualeditor-switched
- 22:07, 8 January 2023 Rock talk contribs created page Category:RKSL Attachments (Created page with "The RKSL Attachments Pack adds a variety of scope attachments to Arma 3, utilising the game's weapon customisation feature. V3.02c Replaces corrupt uploaded keys V3.02b Server key reupload V3.02a Update to the update - fixes missing logos and corrects the LDS V3.02 Release - Maintenance release incorporating some reported fixes V3.01 - Added Support for CBA Scripted Optics The main aim of the pack is to reflect personal equipment available to members of the UK's Armed...")
- 22:04, 8 January 2023 Rock talk contribs deleted page AW159 Wildcat (content was: "<big>'''''RKSL Studios presents our BETA of the AW159 Wildcat HMA2'''''</big> '''This is a BETA and does not represent the final version.''' V3.081 - Please see the changelog This addon '''WILL''' change and '''EVOLVE'''. There is no guarantee class names will stay the same and performance and features may change between versions. === You need to understand: === * Internal texture...", and the only contributor was "Rock" (talk))
- 22:00, 8 January 2023 Rock talk contribs created page File:Tug 01.jpg
- 22:00, 8 January 2023 Rock talk contribs uploaded File:Tug 01.jpg
- 21:49, 8 January 2023 Rock talk contribs created page Category:Airfield Support Tug (Created page with "RKSL Studios presents the our Airfield Support Tug v3.000 This addon adds a medium size Aircraft pushback Tug and Ground crew for each faction. The plan is to also add more support objects and vehicles at a later date. PLEASE NOTE: This is just an initial release and will be constantly added to as an when new objects are available. LEGAL DISCLAIMER - RKSL Studios addons are distributed without any warranty; without even the implied warranty of merchantability or fitnes...") Tag: visualeditor-switched
- 21:47, 8 January 2023 Rock talk contribs deleted page RKSL Objects Readme (content was: "== ABOUT THIS ADDON == = RKSL Studios presents the our Training and Support Objects Pack v3.000 = This addon adds a number of targets, props, objects and escaped easter eggs. During the development of our addons we created a number of addons to help test and train member's of our affiliated Gaming Units. '''PLEASE NOTE: This is just an initial release and will be constantly added to...", and the only contributor was "Rock" (talk))
- 21:45, 8 January 2023 Rock talk contribs created page File:WK450 01.jpg
- 21:45, 8 January 2023 Rock talk contribs uploaded File:WK450 01.jpg
- 21:38, 8 January 2023 Rock talk contribs created page Category:Watchkeeper UAS (Created page with "RKSL Studios presents the WK450 Watchkeeper 450 Remotely Piloted Air System.UPDATED v3.112 The Watchkeeper WK450 is a Remotely Piloted Air System (RPAS) for all weather, intelligence, surveillance, target acquisition, and reconnaissance (ISTAR) use by the British Army. It has a mass of 450 kg, a typical endurance of 17 hours, a payload capacity of 150 kg and uses a rotary Wankel engine. It can operate up to 150 km from the Ground Control Station (although multiple stat...") Tag: visualeditor-switched
- 21:32, 8 January 2023 Rock talk contribs created page File:Foxhound 01.jpg
- 21:32, 8 January 2023 Rock talk contribs uploaded File:Foxhound 01.jpg
- 21:24, 8 January 2023 Rock talk contribs created page Category:Foxhound LPPV (Created page with "RKSL Studios presents the Official Port of our Foxhound LPPV. The Ocelot Foxhound LPPV was specifically designed to meet the UK MoD’s £200m LPPV programme requirements and replace the Snatch Land Rovers in use with the army. The Snatch Land Rovers have been criticised for their inability to provide protection against IEDs and roadside bombs in Iraq and Afghanistan. The LPPV programme’s objective was to have 400 light protected patrol vehicles production ready by 2...") Tag: visualeditor-switched
- 21:22, 8 January 2023 Rock talk contribs created page File:Rapier trio 1.jpg
- 21:22, 8 January 2023 Rock talk contribs uploaded File:Rapier trio 1.jpg
- 21:16, 8 January 2023 Rock talk contribs deleted page Rapier FSC Readme (content was: "== RKSL Studios: Rapier FSC SAM System == '''''THIS IS A BETA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!''''' I'm releasing this to get feed back from the community. === YOU need to understand this: === # This is an unfinished addon. I will finish it but right now I want to see what people think about its performance and balance. # It only has one LoD. So you can expect some FPS issue wh...", and the only contributor was "Rock" (talk))
- 21:12, 8 January 2023 Rock talk contribs created page File:PUMA HC1 Snow 01.jpg
- 21:12, 8 January 2023 Rock talk contribs uploaded File:PUMA HC1 Snow 01.jpg
- 21:10, 8 January 2023 Rock talk contribs deleted page LCVP Mk5 Readme (content was: "== RKSL Studios presents our LCVP mk5 Landing Craft v3.002 == The LCVP Mk5 was built by Vosper Thornycroft and FBM Babcock Marine, with the first entering service in 1996. Four of the vessels can transport a full Royal Marine company (around 140 troops) Presently, the Mk5s operate from the amphibious warfare ships HMS Albion (L14) and HMS Bulwark (L15) PLEASE NOTE: Please see the Chan...", and the only contributor was "Rock" (talk))
- 20:44, 8 January 2023 Rock talk contribs created page Category:Puma HC1 (Created page with "RKSL Studios presents the Official Port of our Puma HC1. UPDATE NOTE: This is an interim build that fixes interaction with Physx objects and roadways. The Puma HC1 first entered service in 1971, and the RAF currently has a fleet of 34 aircraft available to the front-line Support Helicopter Force. The aircraft are operated by Nos 33 and 230 Squadrons, both based at RAF Benson. The combined Puma Force is separated into 5 operational flights and an operational conversion...") Tag: visualeditor-switched
- 20:15, 8 January 2023 Rock talk contribs created page File:RKSL Objects.jpg
- 20:15, 8 January 2023 Rock talk contribs uploaded File:RKSL Objects.jpg
- 20:14, 8 January 2023 Rock talk contribs created page File:LPD Ducks 01.jpg
- 20:14, 8 January 2023 Rock talk contribs uploaded File:LPD Ducks 01.jpg
- 19:54, 8 January 2023 Rock talk contribs created page RKSL Objects Readme (Created page with "ABOUT THIS ADDON RKSL Studios presents the our Training and Support Objects Pack v3.000 This addon adds a number of targets, props, objects and escaped easter eggs. During the development of our addons we created a number of addons to help test and train member's of our affiliated Gaming Units. PLEASE NOTE: This is just an initial release and will be constantly added to as an when new objects are available. 20181227223043_1.jpg LEGAL DISCLAIMER RKSL Studios addons...")
- 19:53, 8 January 2023 Rock talk contribs created page Category:RKSL Objects (Created page with "RKSL Objects Docs")
- 19:48, 8 January 2023 Rock talk contribs created page File:Vivloading.jpg
- 19:48, 8 January 2023 Rock talk contribs uploaded File:Vivloading.jpg
- 19:45, 8 January 2023 Rock talk contribs created page File:20190531000109 1.jpg
- 19:45, 8 January 2023 Rock talk contribs uploaded File:20190531000109 1.jpg
- 19:42, 8 January 2023 Rock talk contribs created page File:Servicelogo.jpg
- 19:42, 8 January 2023 Rock talk contribs uploaded File:Servicelogo.jpg
- 19:39, 8 January 2023 Rock talk contribs created page File:Actionmenu.jpg
- 19:39, 8 January 2023 Rock talk contribs uploaded File:Actionmenu.jpg
- 19:37, 8 January 2023 Rock talk contribs created page How do I command an AI to open or close the ramp (Created page with "From version 3.002 up you can now tell you AI driver to open/close the ramp via ingame commands. Using the Function keys select your driver. Press 6 to bring up the Actions control options. If the UserAction conditions are met the option to open and close the ramp or masts. Conditions to open the Ramp are: Speed must be less then 5 kph) The boat must be alive The animationPhase == 0)"; Conditions to close the Ramp are: Speed must be less then 5 kph) The boat must be a...")
- 19:32, 8 January 2023 Rock talk contribs created page File:LCVP ramp.jpg
- 19:32, 8 January 2023 Rock talk contribs uploaded File:LCVP ramp.jpg
- 19:30, 8 January 2023 Rock talk contribs created page How do I animate the ramp at a waypoint or trigger (Created page with "On the LCVP there are really only three animatable parts. Some of these are made up of multiple components so its better to use animatesource rather than just animate. This will move the objects without breaking the timing etc: Ramp = 'ramp_source' Masts = 'folding_mast_source' Covers* = 'cover_source' *I wouldn't recommend animating the covers in the ViV versions. They will clash with the cargo and cause both cargo and boat to explode. You can control any of the an...")
- 19:26, 8 January 2023 Rock talk contribs created page File:LCVP skins.jpg
- 19:26, 8 January 2023 Rock talk contribs uploaded File:LCVP skins.jpg
- 19:23, 8 January 2023 Rock talk contribs created page How do I change the skins (Created page with "There are several default skins available: Royal Navy -This is brown and black with RN Logos Royal Marines - Again, brown and black with RM Logos Generic -This is brown and black and was also used with the old Dutch Landing craft that used a similar marque of boat. Generic Grey - A basic sea grey skin. OPFOR Camo - Three tone camo inspired by modern Dutch camo You can change these in a couple of different ways. 1) If you want to choose from the default versions just us...")
- 19:19, 8 January 2023 Rock talk contribs created page How do I change the service logo or use my own (Created page with "The "Service logos" are the Large Patch on the front Left-hand of the wheelhouse. These are usually Royal Navy or Royal Marines. But there is an empty option for those that don't want any logo showing. You can change these in a couple of different ways. 1) If you want to choose from the default versions just use the EDEN Attributes panel. You can choose from a dropdown menu or use the "Edit the vehicle appearance" option and choose the version from there. 2) This i...")
- 19:13, 8 January 2023 Rock talk contribs created page How do I drop the ramp in EDEN (Created page with "Apart from the usual action menu options you can edit the boats attributes in EDEN the 3D Editor. Place an LCVP on the map. Right-click on it to bring up the context menu. At the bottom of the menu is "Attributes", left-click it. Expand the "Object Specific" part of the panel. All the configurable options are there: Skin Covers Open Open Ramp Lower Mast")
- 19:12, 8 January 2023 Rock talk contribs created page Category:FAQ:LCVP Mk5 (Created page with "Frequently Asked Questions: LCVP Mk5")
- 19:09, 8 January 2023 Rock talk contribs created page How do I load a vehicle into the LCVP (Created page with "You can do it one of Two ways.... in the editor drag the vehicle you want over the lcvp and it should change colour and snap into the load bay. In Game drive up to the front and use the action menu to load vehicle BUT: Only if the vehicle fits into the bay or is under the weight limit!")